Deadly Thorns
BUFF
For every
50 damage (post-mitigation) inflicted upon Belerick, he has a
25% chance to attack in the direction of the nearest enemy unit, dealing
Magic Damage equal to
120-260 +
2% of his Max HP (scales with level). This can be only triggered once every
0.4 second.
The
HP obtained from Equipment is
increased by 40%.
Max HP | The maximum HP currently can have. |
Passive
Ancient Seed
CC AoE
Belerick releases vines in a designated direction, dealing
200 / 220 / 240 / 260 / 280 / 300 (+50% Total Magic Power) Magic Damage to enemies in the path and
slow them down by 25%.
Meanwhile, he leaves
Ancient Seed on the path. After
1 second, these seeds will burst and deal
200 / 220 / 240 / 260 / 280 / 300 (+50% Total Magic Power) Magic Damage to enemies on the path and
taunt them for
1.2 seconds. To minions,
80% extra damage will be dealt.
Taunted | A state that forces a target to do Basic Attack to the caster. The target can't use skills within the duration and will attack the caster again. |
Magic Skill | Deal Magic DMG to enemies. Doesn't trigger Physical Lifesteal, but triggers Magic Lifesteal and Spell Vamp (combined). |
Movement Speed | Movement Speed on the battlefield. Usually Calculated and Actual Movement Speed is equal. But when Movement Speed is below 230 or over 420 both Slowdown and Speedup Effect will decay. Calculated Movement Speed = Basic Movement Speed × (100% + All Speedup Effect% - All Slowdown Effect%). |
Skill 1
Nature's Strike
Speed Up HEAL
In the next
3 seconds, Belerick
increases his Movement Speed by 40% and strengthens his next
Basic Attack.
The enhanced
Basic Attack deals
300 / 330 / 360 / 390 / 420 / 450 (+60% Total Magic Power) Magic Damage and
slows the target by 60% for
1.4 seconds. Belerick also
regenerates HP equal to
240 / 288 / 336 / 384 / 432 / 480 +
10% of his lost HP.
Magic Basic Attack | Deal Magic DMG to enemies. It can trigger ATK Effect and Magic Lifesteal. |
Regen Effect | Attribute that affects the actual HP Regen and Shield. The default ratio is 100%. Actual HP Regen/Shield = Original HP Regen/Shield × (100% + All Regen Effects Increase% - All Regen Effects Decrease%). |
Lost HP | Lost HP = Max HP - Current HP. |
Skill 2
Wrath of Dryad
CC AoE
Belerick casts vines around him,
immobilizing enemies hit for
2 seconds and dealing damage to them for
4 times. Each time dealing
100 / 150 / 200 (+30% Total Magic Power) Magic Damage with a total damage of 400 / 600 / 800
(+120% Total Magic Power) Magic Damage.
Immobilized | A state that prevents a target from moving. The target can't use Blink within the duration. |
Magic Skill | Deal Magic DMG to enemies. Doesn't trigger Physical Lifesteal, but triggers Magic Lifesteal and Spell Vamp (combined). |
Skill 3