Belerick


Tank

Crowd Control | Regen

Durability

Offense

Skill Effects

Difficulty

passive
Deadly Thorns
BUFF

For every 50 damage (post-mitigation) inflicted upon Belerick, he has a 25% chance to attack in the direction of the nearest enemy unit, dealing Magic Damage equal to 120-260 + 2% of his Max HP (scales with level). This can be only triggered once every 0.4 second.

The HP obtained from Equipment is increased by 40%.
Max HPThe maximum HP currently can have.

Passive

1st
Ancient Seed
CC AoE

Belerick releases vines in a designated direction, dealing 200 / 220 / 240 / 260 / 280 / 300 (+50% Total Magic Power) Magic Damage to enemies in the path and slow them down by 25%.

Meanwhile, he leaves Ancient Seed on the path. After 1 second, these seeds will burst and deal 200 / 220 / 240 / 260 / 280 / 300 (+50% Total Magic Power) Magic Damage to enemies on the path and taunt them for 1.2 seconds. To minions, 80% extra damage will be dealt.
TauntedA state that forces a target to do Basic Attack to the caster. The target can't use skills within the duration and will attack the caster again.
Magic SkillDeal Magic DMG to enemies. Doesn't trigger Physical Lifesteal, but triggers Magic Lifesteal and Spell Vamp (combined).
Movement SpeedMovement Speed on the battlefield. Usually Calculated and Actual Movement Speed is equal. But when Movement Speed is below 230 or over 420 both Slowdown and Speedup Effect will decay.
Calculated Movement Speed = Basic Movement Speed × (100% + All Speedup Effect% - All Slowdown Effect%).

Skill 1

2nd
Nature's Strike
Speed Up HEAL

In the next 3 seconds, Belerick increases his Movement Speed by 40% and strengthens his next  Basic Attack.

The enhanced  Basic Attack deals 300 / 330 / 360 / 390 / 420 / 450 (+60% Total Magic Power) Magic Damage and slows the target by 60% for 1.4 seconds. Belerick also regenerates HP equal to 240 / 288 / 336 / 384 / 432 / 480 + 10% of his lost HP.
Magic Basic AttackDeal Magic DMG to enemies. It can trigger ATK Effect and Magic Lifesteal.
Regen EffectAttribute that affects the actual HP Regen and Shield. The default ratio is 100%.
Actual HP Regen/Shield = Original HP Regen/Shield × (100% + All Regen Effects Increase% - All Regen Effects Decrease%).
Lost HPLost HP = Max HP - Current HP.

Skill 2

3rd
Wrath of Dryad
CC AoE

Belerick casts vines around him, immobilizing enemies hit for 2 seconds and dealing damage to them for 4 times. Each time dealing 100 / 150 / 200 (+30% Total Magic Power) Magic Damage with a total damage of 400 / 600 / 800 (+120% Total Magic Power) Magic Damage.
ImmobilizedA state that prevents a target from moving. The target can't use Blink within the duration.
Magic SkillDeal Magic DMG to enemies. Doesn't trigger Physical Lifesteal, but triggers Magic Lifesteal and Spell Vamp (combined).

Skill 3